Since Google is stopping the development on Google Wave, there is not a lot of meaning in continue to develop apps for wave. The number of users is probably not large and there will not be a lot of new members that will join.
We at masteringwave and Figaf.com have spend the last year developing different examples of gadgets and robots to show what Wave can be used for. We had a project that was almost done, some extra futures could be applied, but the game is perfectly playable.
So I’m happy to announce Match ‘n Dash as memory game that lets you play memory against your peers. It is quite fun to use and I hope you get around to try it.
You can find the installer at this wave. I hope you get to try it.
Hi Everyone! We’re presenting you a simple 5-part video tutorial showing a sample in creating a google wave gadget using flex (Flash Builder Beta as the IDE and Flex 4 as the Compiler). The application is of the same with the common flash actionscript file having a counter button that increments the result number by 1 and a reset button that resets the result number back to 0. Any of the participants that will click the buttons will be able to update the state having them with the same result on their screen. Apologies if you find the video not clear enough and so as the speaker or mispronounced some words but hopefully you’ll be able to follow and at least this will give you a head start.
The 1st part of the video is some sort of a short introduction to flex showing how to call or place given components from flex through typing the codes or dragging the component in the design view.
FlexWave Gadget Part 1
The 2nd part of the video demonstrates how to add functionality to your components and testing the application locally.
FlexWave Gadget Part 2
The 3rd part of the video shows how to apply google wave api (wave-as-client) or incorporate it as a library in the flex application/project.
FlexWave Gadget Part 3
The 4th part of the video is the continuation of how to manipulate or use the google wave api to pass or update states.
FlexWave Gadget Part 4
The 5th part is the last part of the video that shows how to publish a release build of the application/project and compile with all the files needed to get it work as a gadget in google wave.
FlexWave Gadget Part 5
Reminders: You always need the wave-as-client as the library of the flex application and make sure to have the wave-as-client.js placed in the same folder of the release build. In creating a gadget.xml, just make sure you’ll be able to apply an extension code to the url of your flex swf file application to avoid caching to prevent problems in updating and testing the application on the wave.
Thank you so much for the time and hopefully the video is helpful. Have a blessed and healthy day everyone!
For the month of February I was selected to the developer spotlight on theshinywave.com. It is a great honor that David Cook has selected med to perform his feature about. I was quite thrilled when, I got a mail with the piggy back on my blog. The thrill did not get any less when I found the blog.
I really appreciate that David finds my applications useful and they latest gadgets are the best.
If you want to try out our newest flash gadgets, all you need to do is to sign up to our newsletter on the right.
Before anything else, let’s have a short introduction about Flex. Flex is actually a software development kit released by Adobe that will let you develop and deploy a cross-platform rich internet applications (RIA) having Adobe Flash as its platform for web and Adobe Air for desktop version. Since according to Adobe Flash Player Statistics, flash reaches 99% of all the internet-enabled PCs all over the world; and that will give us the start. Now, let’s proceed to the core. I got two sides to completely turn your thoughts to consider Flex.
First, for the developer’s side, programming structure would be a concern and with Adobe Flex, coding are not that complicated since it is readable in an English like manner but of course you need to have a programmer’s logical thinking to get it going. It’s easy to integrate designs and even apply effects (as we all familiar with flash) to help improve your applications. Adobe Flex builder 3 and Adobe Flash Builder Beta are commonly used IDEs for developing Flex. Exporting and importing projects with the IDEs makes it easier to share or work on projects with the group and one thing that really bites me as a developer is the debugging feature. Debugging is your best bud to get your codes work well. When it comes to support for Flex, there are tons of tutorials available that you can research on the web and you can even start with the video tutorials from Adobe’s “Flex in a week”. So, as a developer, if you want to develop an impressive, well-presented, interactive, and functioning application, Flex is a top option. Even though there’s still some few bugs especially in flex 4 considering it’s still in beta, solutions are highly attainable.
Second, for the users’ side, presentation and functionality of the application are always been their issue. The users are the major factor to know if the application is well-developed. If the design or layout of the application is way too dull even if the functionality works well, the tendency is that the users will get bored and sometimes get confused to use the application. With Adobe Flex, great designs, interactivity and functionality can easily be binded together to create a stunning application. Users will then be interested, become familiar and the environmental cues are that understandable. Applications well-developed in Flex are always been that impressive towards the users. You can hear them say, “WOW!, NICE!, GREAT!, FANTASTIC!, WORKS WELL!”, and all other good stuff rather than “WOAH! WHAT JUST HAPPENED?” and that is really heartbreaking.
Well, if you want to experience what has been written here, you might as well try our scrum gadgets in Flex and if you have a chance please post a comment for it will help a lot. Thanks for reading and have a nice day to all!